Beyond the Sky
Beyond the Sky is a dark point and click graphic
adventure. The protagonist is Selene, a young lady who,
tricked, finds herself alone in a dark wood and must find a way to escape and fullfill her
dream of reaching the Moon. Beyond the Sky is a narrative
game which features challenging logical puzzles but it's also a mysteroius journey in search of
the sense of life and death.
The game will be available for Windows and Mac OS.
- Narrative oriented philosophical game about life and death
- Logical puzzle focused adventure: puzzles integrated with story, no item combination and pixel hunt
- Unique and peculiar graphic style, entirely hand-drawn
- Interesting dark atmosphere
- Great original soundtrack
How to buy
Some concept pictures, screenshots and videos. Beyond the Sky is in the early stage of development and these pictures may not represent the final product.
We’re Iperurania Arts, a small Italian team of two game developers and a cat: Federico Mercurio, Giulia Mariella and Jones. Now we’re working on Beyond the Sky, our biggest and most important project. Our goal is to make intriguing and good-looking games, fun to play and with a unique style.
First of all, we’re lovers of games, music, movies, literature and art and we’d like to show this in our creations. We’re inspired by classics and masters of videogames (i.e. Double Fine games and LucasArts adventures) and by the dark and gothic tones of Tim Burton’s and Guillermo del Toro’s cinema or by movies like Bram Stoker’s Dracula. We’re also inspired by literature, especially by Latin and Greek classics, French chivalric romance, Italian medieval literature, Shakespeare’s works, English romanticism and the biggest contemporary authors as well as by masters of art like Caravaggio, Canova and Gustav Klimt. Our purpose is to put whatever we love in our works making something new, beautiful and engaging.
Get to know us better:
I’m Giulia, co-founder of Iperurania Arts, co-maker of Beyond the Sky and artist of the team. My tasks include whatever regards graphics, from character design to animations. In short everything you’ll see in the game – characters, places, animals and so on – has been hand-drawn by me.
Co-founder of Iperurania Arts along with Giulia, I’ve always had a passion for toys and games, either board games or videogames, as well as for computer programming for entertainment. I’m the game designer, writer and programmer of Beyond the Sky.
Jones is 5, is a cat and is a vital member of the team. His tasks include reminding us to take a break and eat, alleviating our stress and covering all team members of scratches. He takes his chores very seriously!